Ball Barrage is a 3rd person dodgeball game. I modeled, rigged, and animated the player in blender. 
Shattered shards is a first person horror game. I modeled almost all of the 3d assets except for a couple default unity tables and chairs which snuck their way into the final build. 
Sundown Gundown is an isometric 2d shooter. I assisted with programming and integrating UI.
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